Today, you’re getting a complete, no-fluff comparison of Gimkit vs Kahoot.
By the end of this guide, you’ll know exactly which platform fits your classroom needs.
Okay so let’s get started.
Table of Contents
What is Gimkit?

Gimkit is a educational game platform which is created by a high school student.
It convert classroom into high-energy competition place where students earn virtual money by giving correct answer.
This money isn’t just for show.
Students can reinvest it for upgrades, power-ups, and gain pros.
This features makes it highly addictive and motivating for students — even those who aren’t usually excited about quizzes.
What is Kahoot?

Kahoot is the original giant in the classroom quiz world.
It provides a simple quiz experience where students compete to answer questions the fastest and most accurately.
Teachers can create their own quizzes (“Kahoots”) or pick from a huge library of pre-made games.
Over the years, Kahoot has expanded to include challenges, assignments, and self-paced options — but its heart remains the live quiz show experience.
When you play it, kahoot feels like playing a game show in the classroom.
Now that you know the basics, let’s break down the real differences.
Gimkit vs Kahoot:
Both games have the same motive: to help students learn. Still, they do have many differences because they teach in different algorithms and styles.
1. Gameplay Style

Kahoot is game of speed and accuracy.
In each game players race against a countdown timer,
They answer fast as possible to get into top of leader board.
It’s exciting, but it can stress out students who feel pressured by the clock.
Gimkit, however, rewards strategy and knowledge.
Students can answer questions at their own pace.
They earn money, then decide how to spend it — buying upgrades, investing in insurance, or even sabotaging opponents.
Example:
In Gimkit, a student could answer slowly but in smart way,
They earn enough to dominate with clever upgrades.
In Kahoot, that same student might fall behind because of slower response times, even if they knew all the answers.
2. Motivation and Engagement
Gimkit provide deep motivations.
Students aren’t just giving answer for points.
They’re building something with their earnings.
This “earning and investing” loop hooks students much longer than traditional quizzes.
Kahoot, on the other hand, generates quick bursts of excitement.
It’s thrilling in the moment but might lose replay value faster if overused.
Real-world Scenario:
A teacher shared that after a month, her students started getting bored of Kahoot but were still begging for more Gimkit games.
3. Question Formats
Both platforms support multiple-choice and short-answer questions.
But Gimkit goes further with power-ups that modify how questions impact gameplay.
Also, Gimkit allows assignment mode, where students can complete kits on their own schedule — perfect for homework or asynchronous learning.
Kahoot has improved its flexibility recently too.
It now gives “Kahoot Challenges” where students can complete quizzes at their own pace.
Still, Gimkit feels more dynamic and customizable.
4. Cost and Pricing
Kahoot have a generous free version.
You can create quizzes, host live games, and assign challenges — all without paying a dime.
However, Kahoot Premium plans unlock more features like detailed reporting and team play.
Gimkit’s free version is very limited.
Teachers can only host a few live games before hitting a paywall.
Gimkit Pro costs around $4.99/month (or $59.88 annually), and it’s almost necessary for regular classroom use.
Bottom Line:
Kahoot = better free experience.
Gimkit = better paid experience.
5. Data and Reports
Both platforms includes performance reports.
Kahoot’s reports are simple: who answered correctly, who didn’t, and how fast they responded.
Gimkit’s reports dive deeper.
You can track not just answers, but also student earnings, upgrade strategies, and improvement over time.
This insight is incredibly useful for spotting student strengths and weaknesses beyond basic right or wrong answers.
6. Fun Factor and Variety
Kahoot feels like a game show.
It’s thrilling, high-energy, but can feel repetitive if you don’t switch up the content.
Gimkit feels like a living video game.
Modes like Trust No One (Among Us-style), The Floor is Lava, and Draw That bring insane variety into the classroom.
Even students who claim they hate schoolwork often forget they’re learning when playing Gimkit.
Which One is Better for Different Scenarios?
Choosing between Gimkit and Kahoot depends on your classroom goals.
Here’s how to think about it:
Scenario | Best Platform |
---|---|
Fast live quiz shows | Kahoot |
Deep engagement over time | Gimkit |
No budget for paid tools | Kahoot |
Gamified homework or assignments | Gimkit |
One-time review session | Kahoot |
Daily or weekly gamified learning | Gimkit |
Pro Insight:
Some teachers use both tools together.
They run a Kahoot to kick off a lesson with energy, then assign a Gimkit to reinforce learning at a deeper level.
Pros and Cons Summary
Gimkit Pros:
- Highly engaging over time
- Strategic gameplay rewards deep thinking
- Multiple game modes keep things fresh
- Great for homework and independent study
Gimkit Cons:
- Paid plan almost mandatory
- Some students might focus too much on upgrades, not content
Kahoot Pros:
- Simple, intuitive interface
- Excellent free features
- Great for fast, live competitions
- Huge library of pre-made quizzes
Kahoot Cons:
- Engagement can drop with overuse
- Speed focus may disadvantage slower thinkers
Final Verdict: Gimkit vs Kahoot
If you need instant classroom energy for review days, Kahoot is a fantastic tool.
But if you want students to stay motivated, practice deeply, and love learning long-term, Gimkit is the better investment.
Both platforms shine in their own ways.
And in many cases, using both strategically will give your students the best possible experience.
What’s Next?
If you’re curious about taking Gimkit even further, check out how to use different Gimkit game modes to match your lesson objectives.
And if you stick with Kahoot, explore advanced Kahoot challenge settings to bring more creativity into your quizzes.
At the end of the day, the best tool is the one that helps your students love learning.
So test both.
See what clicks.
And watch your classroom energy soar.
People Ask This Too
What is better, Gimkit or Kahoot?
Gimkit is better for deep learning and long-term engagement, while Kahoot is best for quick, high-energy reviews.
What are the disadvantages of Gimkit?
Gimkit has limited features in its free version, so most teachers need to upgrade to Pro. Also, some students may focus too much on game mechanics like upgrades instead of learning content.
Is there anything better than Kahoot?
Yes, Gimkit can be better than Kahoot for deeper engagement and strategy-based learning. Other good alternatives include Quizizz and Blooket, depending on your teaching goals and classroom style.
Why is Gimkit so popular?
Gimkit is popular because it feels like a real video game. Students earn and invest virtual money, which makes learning fun and addictive.
Is Gimkit a ripoff of Kahoot?
No, Gimkit is not a ripoff. While both are quiz platforms, Gimkit adds a unique layer of strategy and virtual currency. It was designed by a student who wanted to make learning more engaging than what Kahoot offered.
Is Gimkit no longer free?
Gimkit still has a free version, but it’s very limited. Most teachers need to buy Gimkit Pro to unlock full features like unlimited games, game modes, and deeper reports.

Hi, I’m Bidhan Acharya, the founder of Race Code. I’ve always been passionate about gaming and technology.
At 16 years old, I’m especially into games like Gimkit and Blooket, and I love discovering hidden tricks that give players a real advantage.
But like many gamers, I used to struggle to find reliable sources to learn from.
That’s why I teamed up with my friends to create Race Code—a platform that delivers the best Gimkit and Blooket blog content.
Our mission is simple: to save gamers time and frustration by providing a trustworthy, one-stop destination for game guides, tips, and strategies.